Un RPG de supervivencia donde la muerte es solo el principio. Explora un mundo hostil, domina un sistema de progresión único y descubre los oscuros secretos que te atan a esta realidad.

A survival RPG where death is just the beginning. Explore a hostile world, master a unique progression system, and uncover the dark secrets that bind you to this reality.

Updated 10 hours ago
Published 2 days ago
StatusIn development
PlatformsHTML5
Authorproyektkraft
GenreRole Playing
TagsComedy, Incremental, Narrative

Development log

Comments

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Okay, I have a problem with the game. It's too heavy. I'll have to retouch all the images to reduce the size. The game will most likely not be available until tomorrow. I'm sorry it's not accessible right now. I'll try to fix it as soon as possible.

No problem. Thanks for your work. The game has been enjoyable. 

I'm so glad you're enjoying it. I'll be uploading it soon with a lighter version. I've already modified 25% of the images.

The game is now up and running, just wait a bit for it to load.

Looks like something is not working. When I reload the site is says "The developer has not uploaded a game yet..."

There seems to be something wrong with the zip, I'll upload it again.

I may have overdone it with the weight of the game.

I've added over 400 images. One of the things I want to do is put all the images through a weight reducer. Otherwise, I won't be able to add the rest of the maps.

(6 edits)

Interesting game, interesting idea. A suggestion - a way to run away from combat, or to give up other than the funky mushroom. I locked myself into combat with a dummy for 9999 seconds, that wasn't fun...

Some bugs to report: Healing items, tragically, don't seem to heal. Not the nuts, nor the meat, nor the potion or even the vital mushroom.
The map sometimes randomly decides to become bigger and smaller - no idea what that's about.
Loading your game while in combat doesn't work.
Master Zen forgets about you immediately even if you don't die in between (or is he maybe just forgetful).
Weapons can be donned in combat, but not removed.
The merchant asks your name every time you talk, but the name doesn't actually save once you load.

I'm taking note of all these bugs. Thanks for the feedback. Fortunately, one of them will be fixed in the next update, and the items will now work.

(3 edits)

How to change language? :P
Edit: found it. Now: how to save game... :P 
Edit: found it, but auto-save would be nice! ;)
Also I have points to spend, but I have no idea what FUE,CON,DES,UNT,SAB,SUE exactly do.

Yes, sorry, it's the attributes. I'll fix the translation issue now. And I'll have to think about the autosave.

(2 edits)

After 30 min: I really like this game so far! Good job!

  1. I don't understand why after USE items, the game keeps closing my inventory.

  2. If I have the inventory open and my hero dies, I can still see the items — the inventory needs to be refreshed.

  3. Right now, I think there's too much clicking (I'm getting tired of turning around at the very beginning of every loop).

  4. When I found Titi's Collar for the first time, I thought the game was stuck because it wasn’t obvious that I had to click Stats → Mission → Accept. :P I restarted the game and... I lost all progress (an autosave would be nice).

  5. It would be nice if the game remembered my language choice. I have to change it to English every time I restart the game.

  6. It would be nice, if "continue" button would be on first place, other way I will keep pressing "new game" accidently. 

  7. After equipping an item, it would be helpful to have a quick-access menu with options like "Unequip" and "Info". Right now, when I try to instinctively check info about the stick, I accidentally unequip it, and it's frustrating ;)

And i stuck on :"[MISSING: AREA_CP_2_NAME]", everything is black. Game should warn me if this place is under construction :P 

I hope it would help you to make your game even better. Let me know if you want me to test it even more. 

Thank you so much for your feedback. I'll take note of everything you're telling me to fix it.